🧙Our Sorcerers have been conjuring some magic behind the scenes, but some spells are trickier than others. As a result, there are some issues in Fernhollow that the Sorcerers are still working to resolve:

🌙 Luna Season

  • A technical hitch is preventing progression past Wave 50 in the 2nd Base event.
  • Padlock animation loop: You might see a padlock animation looping during the Moonfall destruction event.
  • The Silver Shop might not be accessed during the event.
  • Ascended enemies have a lot of armor and can break all 3 hearts of the event base.

⚔️ Main Base Events 

  • Dealing very high damage insome main base event at Wave 51 can trigger an error and prevent damage registration.
  • Cinder's Blaze main base event "Play" button might be missing.
  • Merge Event Rewards: Unclaimed rewards from Merge events might not be sent to your inbox.
  • We're aware that some players are having Blank Map/Invisible elements. They should reappear after restarting your game.

 🪄 Dragons and Spells

  • Cinder is currently interrupting her own Active Ability with basic attacks when Auto-Cast is on.
  • Some enemy info remains locked in the Spellbook despite your progress in the Campaign.
  • Rewards for merging to a new Tower level for the first time may not appear immediately.

📱 Technical and Performance

  • Some actions may trigger an error "Mesh can not have more than 65000 vertices", causing the game to close.
  • The game may struggle to run or update on devices with very low storage space.
  • We are investigating a bug causing the "An error occurred" message to appear repeatedly during gameplay.