🧙Our Sorcerers have been conjuring some magic behind the scenes, but some spells are trickier than others. As a result, there are some issues in Fernhollow that the Sorcerers are still working to resolve:
🌙 Luna Season
- A technical hitch is preventing progression past Wave 50 in the 2nd Base event.
- Padlock animation loop: You might see a padlock animation looping during the Moonfall destruction event.
- The Silver Shop might not be accessed during the event.
- Ascended enemies have a lot of armor and can break all 3 hearts of the event base.
⚔️ Main Base Events
- Dealing very high damage insome main base event at Wave 51 can trigger an error and prevent damage registration.
- Cinder's Blaze main base event "Play" button might be missing.
- Merge Event Rewards: Unclaimed rewards from Merge events might not be sent to your inbox.
- We're aware that some players are having Blank Map/Invisible elements. They should reappear after restarting your game.
🪄 Dragons and Spells
- Cinder is currently interrupting her own Active Ability with basic attacks when Auto-Cast is on.
- Some enemy info remains locked in the Spellbook despite your progress in the Campaign.
- Rewards for merging to a new Tower level for the first time may not appear immediately.
📱 Technical and Performance
- Some actions may trigger an error "Mesh can not have more than 65000 vertices", causing the game to close.
- The game may struggle to run or update on devices with very low storage space.
- We are investigating a bug causing the "An error occurred" message to appear repeatedly during gameplay.